A large-scale alliance-vs-alliance clash: two alliances fight for 30 minutes over control of key buildings on a shared map, primarily the Elixir Castle.
Where points come from
- Capturing and holding key buildings
- Collecting from resource camps on the map
- Killing enemy Doctors
Timing matters more than squad strength: a building captured in the first minute and held for the full 30 minutes brings in far more points than the same building captured on minute 25.
Priority targets
- Observation Platform — boosts your alliance’s point income from ALL held buildings by 10%, making it the number one capture target in any serious game
- Elixir Castle — the most valuable building, 80 alliance points per second
Splitting roles
Split participants into point defenders, a reinforcement reserve, attackers, and a general reserve. Holding a point matters more than individual fight wins — Elixir Scramble isn’t about personal strength, it’s about timing, positioning, and teamwork.