Canyon Conquest pits six alliances against each other over a series of five rounds. In each round, two opponents split their participants across three lanes — left, center, and right — and fight for flags.
Before the round starts
A participant needs to register, pick a lane, and save a battle lineup. R4/R5 can move registered players between lanes before the fight. An unregistered player gets no reward, so signing up in advance matters more than simply being online during the round.
Participation requires a level 10 Shelter and at least 15 registered alliance members. Event troops don’t die permanently, and the lineup they occupy doesn’t block regular march queues.
How a round is won
On each lane, squads fight in order of strength. A player can defeat at most two opponents before being knocked out. A captured lane is worth 3 points; the alliance that takes two lanes out of three wins the round.
Don’t stack all your strong players into one lane. Before the fight, R4/R5 should distribute strength so as to confidently take two lanes, and leave time for reshuffling after the next opponent is announced.
Phases, registration requirements, and lane rules were checked against the Canyon Conquest guide on lastasylumguides.com. Lane size in specific leagues and the reward lineup should be checked in the event window.