Even without spending money, the order you build and spend in strongly affects growth speed. If you do spend real money, it matters even more not to spread it thin.
Buildings: economy before shelter
Order: Herb Garden → Farm and Sawmill → Warehouse/Barn → shelter upgrades. Herbs are critical because medicine keeps the hospital running, and the hospital unlocks almost all related rewards.
Heroes: concentrate, don’t spread thin
Three 2-star heroes are weaker than one 5-star hero at the same total resource cost. Take one hero to pity on a banner first, then switch to the next one — don’t spread pulls across banners at the same time.
Research: two queues in parallel
- Development branch — Construction Master nodes permanently cut up to 5%+ off build time, unlock this one first
- Economy branch — herb and grain collection speed
- Alliance Duel branch — unlocks at Lab 15, gives access to Tier 4–6 chests
If you’re spending gems (diamonds)
- Priority: recruit your first tank hero to pity on the banner, then the VIP level for daily passive rewards
- Reroll caravan missions daily for UR shards
- Don’t spend gems (diamonds) directly on construction speedups early on — that’s the least efficient use of them
Three critical mistakes
- Spreading pulls across multiple banners instead of taking one hero to pity
- Rushing shelter level without growing production alongside it — this creates a deficit and forces reactive spending
- Spending speedups/upgrades right away instead of holding them for the right alliance event day